# Transport Ship: a browser FPS map

A creator-published shooter demo with its prompt, source and generation notes in the Opus 5.5 demo repository.

Canonical URL: https://aiidelist.com/blog/opus-5-5-transport-ship

Language: en

Published: 2026-09-25

Updated: 2026-09-25

*Preview: AI IDE List browser capture of riba2534’s live demo, September 25, 2026. This checks that the demo renders; it does not reproduce the generation process.*

A creator-published shooter demo with its prompt, source and generation notes in the Opus 5.5 demo repository.

## What the source shows

The CrossFire-inspired Transport Ship project is presented as another single-session Claude Code build. Its materials let readers inspect a playable result alongside the author’s account of the generation process.

## What to inspect

Review the cf-transport-ship directory and test movement, aiming and how the scene resets. Separate visual similarity to the reference from mechanical quality: a recognizable map does not demonstrate accurate collision or consistent aiming.

## A useful way to try this

For a reproduction, use an original compact arena with one weapon and one enemy type. Describe movement and hit feedback in measurable terms. Check pointer-lock behavior, loss of focus and restarts as separate acceptance criteria.

## Evidence and limitations

The repository author reports a single session with no manual source edits. That claim is not independently verified; the documented session includes model-led testing and fixes. The evidence panel above records the source type, settings and prompt attribution. AI IDE List has not independently reproduced this result.

[Open the source](https://github.com/riba2534/claude-opus-5-5-demo).

[Explore Claude Opus 5.5 examples](/models/claude-opus-5-5/examples) or [compare model specifications and costs](/models/compare/claude-opus-5-5-vs-gpt-6-astra).
